From Yahoo! (of all places)
Jay Carney doesn’t have an answer for that. He hasn’t discussed that subject with the president. He will refer you to the Department of [insert agency here]. He refuses to speculate on that. He’ll have to get back to you.
But he appreciates the question.
A Yahoo News analysis of the 444 briefings through June 18 that Carney has held since becoming White House press secretary has identified 13 distinct strains in the way he dodges a reporter's question. Since Carney held his first daily briefing with reporters in the White House Brady Press Briefing Room on Feb. 16, 2011, for example, he’s used some variation of "I don’t have the answer" more than 1,900 times. In 1,383 cases he referred a question to someone else. But will he at least speculate on hypotheticals? No. In fact, he has refused to do so 525 times.
In the following interactive, you can browse all 9,486 of Carney’s most-used responses and verbal crutches.
Video available below the chart. But really, you gotta play the game. Good stuff, folks. Good stuff.
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Jay Carney doesn’t have an answer for that. He hasn’t discussed that subject with the president. He will refer you to the Department of [insert agency here]. He refuses to speculate on that. He’ll have to get back to you.
But he appreciates the question.
A Yahoo News analysis of the 444 briefings through June 18 that Carney has held since becoming White House press secretary has identified 13 distinct strains in the way he dodges a reporter's question. Since Carney held his first daily briefing with reporters in the White House Brady Press Briefing Room on Feb. 16, 2011, for example, he’s used some variation of "I don’t have the answer" more than 1,900 times. In 1,383 cases he referred a question to someone else. But will he at least speculate on hypotheticals? No. In fact, he has refused to do so 525 times.
In the following interactive, you can browse all 9,486 of Carney’s most-used responses and verbal crutches.
Video available below the chart. But really, you gotta play the game. Good stuff, folks. Good stuff.
. .
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